I’ve discovered that I am the kind of person who likes to have many projects at once, and I’ve decided to start another smaller game and pause Mee (the isometric game I posted about) for a while. Have you ever played RobinWords? It is a fun and simple single-player word game. I decided to ask the guy who made it if I could create a DS version of it. He agreed and sent me the game’s big word list. Right now I have written some functions to find a random working word and started with the keyboard, I’ll soon have a playable version ready. Meanwhile, go to the creator’s site and try out the game at http://robinwords.com/game
Posts Tagged ‘homebrew’
My latest project is an isometric maze game. It is about collecting gold and getting to the goal without dying. This is the first time I’m utilizing Palib’s 3D sprite system, making it possible to have more than 1000 sprites on screen at once and having bigger than 64×64 sprites. I’m using Palib’s EFS file system to include the levels in the nds file.
Right now I am working with adding water and visible ground. I have considered either having a background underlaying all of the sprites or having one sprite for each part of ground. Here’s a screenshot with sprites as ground:
I plan to add a level editor, and if you would like to help creating levels for the final game, just tell me.
Download the first demo of the game here
or read more about it at the palib forum
I will begin with posting about my first released minigame. It is about a hungry earthworm, trying to get his food, while avoiding the dangerous bird. When eating, it’ll grow bigger, and the goal is to get the length of 30 segments. I included a highscore list so that you can try and beat your own record. My own record is 30 segments in 2:26 minutes. Let me know if you beat it.
To read more about it and download the game, please visit: http://palib-dev.com/forum/index.php/topic,43.0.html